Variables
Variables are containers for storing data values. In C++, there are different types of variables. Some of them are as follows:
- An integer variable defined with the keyword
intstores integers (whole numbers), without decimals, such as63or-1. - A floating point variable defined with the keyword
floatstores floating point numbers, with decimals, such as79.97or-13.26. - A character variable defined with the keyword
charstores single characters, such as'A'or'z'. Char values are bound to be surrounded by single quotes. - A boolean variable defined with the keyword
boolstores a single value0or1for false and true respectively.
Declaration
We cannot declare a variable without specifying its data type. The data type of a variable depends on what we want to store in the variable and how much space we want it to hold. The syntax for declaring a variable is simple:
data_type variable_name;OR
data_type variable_name = value;The tutorial will go over data types later on. They will be dealt with in great detail.
Naming a Variable
There is no limit to what we can call a variable. Yet there are specific rules we must follow while naming a variable:
- A variable name in C++ can have a length of range 1 to 255 characters.
- A variable name can only contain alphabets, digits, and underscores (
_). - A variable cannot start with a digit.
- A variable cannot include any white space in its name.
- Variable names are case sensitive.
- The name should not be a reserved keyword or any special character.
Variable Scope
The scope of a variable is the region in a program where the existence of that variable is valid. Based on its scope, variables can be classified into two types:
Local variables:
Local variables are declared inside the braces of any function and can be accessed only from that particular function.
Global variables:
Global variables are declared outside of any function and can be accessed from anywhere.
An example that demonstrates the difference in applications of a local and a global variable is given below.
#include <iostream>
using namespace std;
int a = 5; // global variable
void func()
{
cout << a << endl;
}
int main()
{
int a = 10; // local variable
cout << a << endl;
func();
return 0;
}Output:
10
5Explanation: A local variable a was declared in the main function, and when printed, gave 10. This is because, within the body of a function, a local variable takes precedence over a global variable with the same name. But since there was no variable declared in the func function, it considered the global variable a for printing, and hence the value 5.
A variable, as its name is defined, can be altered, or its value can be changed, but the same is not true for its type. If a variable is of integer type, it will only store an integer value throughout a program. We cannot assign a character type value to an integer variable. We cannot even store a decimal value into an integer variable.